[TFL] muziki1 wrote: Well, I don't think that the task thing is a good idea overall. There are many aspects to the dogfight game, which is why I like it. I enjoy the challenge of overcoming spawn/team killers, bomb dropper etc. I think a gang of self appointed vigilantes barrging into a game to target an individual is at the very least disruptive. Worse, it could lead to these individuals actually trying to inflict their version of dogfight onto others. No thanks.
Any disputes in game should be dealt with there. Issues regarding individuals can be handled using our squadron, as usual, without the need for a hit list, posted by a self appointed gang. As you say bro, these are my own opinions....
Thank you for the feedback bro, I can see where you're coming from
what about the evolution of Dogfight as a game? I've come to open my mind in such a way that bar teamkilling and spawnkilling or camping so close to an enemy base without nearby friendlies for cheap kills, dropping and sneaking opens up a world of strategies, tactics and counters. I think you've chanced upon the posts between me and Viper10 of Wolfpack. Aside from the pilots who are members of the most widely recognized squadrons in DF, the second I see Viper's name, I know the flying's gonna be fun and interesting.
Any feedbacks from the other members of TFL? I think this is something that we need to discuss given the changing times and trends within this game.