Stuart wrote: 1. It would be a more realistic approach to bombing, if we could see the damage on the airfield, or actual hits resulting from a bomb run.
Taking this to a simpler step, I agree that showing airfield damage could help the game - but - it does not need to be complex.
When I go to bomb the airfield, I have no idea as to how many hits it has taken (maybe somewhere there is a counter) but simple damaged building(s) that graphically are not hard to build/render but represents two states, complete or destroyed would add another level of both realism and maybe impetus to finish the job (complete destruction).
As a minimum would be nice to know how many hits it had - I find it fun to try to 'sneak' in and bomb and then sneak back to load up again. I do get my a*s shot down a lot doing this. Knowing that one more hit would do it might give more impetus!
Love the game!
More than addicting, even for someones building up the kill list in the opposite direction.