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Trench warfare objective with planes on the side? 12 years 5 months ago #4307

  • isaactheman
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This would be horribly hard to animate, but maybe could there be an multiplayer objective where there
Were trenches you had to protect/take and there was ground troops who would help and inaccurate player controlled AA guns and artillery that had a 150° degree angle of fire and if you were shot down instead of having to be a tank you could also choose to be a more agile and faster (tanks back then were slow) and more accurate troop, either machine gunner w/ 75 ° angle of fire, or a officer and lead a squad across to take the trenches (tanks would still have to be taken down by plane or artillery) sounds good to me at least

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Re: Trench warfare objective with planes on the side? 12 years 5 months ago #4314

  • RifleMan0128
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Awful idea. These servers can only support 4 people per side without lag (sort of) plus a large world with troops is a very difficult thing to process which is why battlefield prefers the computer. Keep dreaming. Even if he made the app do that no ones phones could run it.

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Re: Trench warfare objective with planes on the side? 12 years 5 months ago #4318

  • isaactheman
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True, but you dont have to shoot it down indefinitely, it could be dumbed down

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Re: Trench warfare objective with planes on the side? 12 years 5 months ago #4352

  • zuperman
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doing it is simple. Running it... sure, when your phone has 4 giga rams with 3d accererator and 128 gigas space running at 2.4ghz on quad core.

Until then, only computers can handle that kind of stuff :P

ps. trust me, it will be possible in 1 or 2 years.

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