About kicking players, I never meant that they be kicked out of the game and barred form playing altogether!
What I meant was that now that team formations are rather even and it is difficult for either side to outnumber or get outnumbered, in that case if a player is idling for a given amount of time then that player should be kicked from
*that particular game* he can join the next available game for all I care.
Since teams are more or less even these days, an idling player is a distinct disadvantage.
Removing someone by voting is a bad idea. I like what horribelbreast said, that once you land or stop moving after being shot down instead of hitting the 'retry' option than a timer like the one in CTC mission must start (of course with reasonable time in case someone needs to take a bathroom break

) at the end of which you will be kicked form the game and another, more useful player might join.