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Still unable to play decently under Windows 8 10 years 10 months ago #126196

  • [LB] Pedrinho
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Zup,

After all that e-mails we trade, nothing changed. My Saitek Cyborg V1 joystick isn't recognized by the game, despite the fact that it is actualy recognized by the operational system and works on other games. Already tested to exaustion.
This game is unplayable with keyboard. Perhaps if it recognized the mouse x-y movement for turning (in such way that the mouse speed could be interpreted as a turning speed), perhaps the joystick should be not so necessary, but keyboard only is a definitely NO for now.

Thanks in advance.

Edit: forget about mouse controling. I can't imagine it actually working. If you consider keeping this Windows 8 any further, please, take a closer look at this game's joystick-compatibility.

Thanks again.

I took the RED PILL!

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Last edit: by [LB] Pedrinho.

Still unable to play decently under Windows 8 10 years 10 months ago #126326

  • madmax2069
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Flight stick support would be awesome.

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Still unable to play decently under Windows 8 10 years 10 months ago #126327

  • zuperman
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it is there. It is delaying to be published because Microsoft enforced the requirement to have an age certification for several countries (brazil, taiwan, etc...)
Once it has been checked, the game should be out with joystick support and all.
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Still unable to play decently under Windows 8 10 years 10 months ago #126331

  • madmax2069
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zuperman wrote: it is there. It is delaying to be published because Microsoft enforced the requirement to have an age certification for several countries (brazil, taiwan, etc...)
Once it has been checked, the game should be out with joystick support and all.


Could that be added to the OUYA version as well? Or just windows only. Cause the ST290 pro does work on the ouya its just has a funky button map in games, the Hat switch does work in dogfight but nothing else.

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Last edit: by madmax2069.

Still unable to play decently under Windows 8 10 years 10 months ago #126332

  • yakuza
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Hello!
Played a few games with window8 users, Zup please c how we can get the timing right cos either we shoot them lots of times without them knowing or they shoot us phone users lots of times without us knowing ( hence it's a phantom kill over and over again, at base after respawn or mid air with no reds in sight ). Really quite frustrating in the games.
It's a really good idea to incorporate phones and computers to be played together but the amount of lagg that goes with it puts a ??? To the infusion.
But overall love u're work.
Thanks like always :)
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